Meta Morphing: Visual Transformation and the Culture of Quick-changeVivian Carol Sobchack U of Minnesota Press, 2000 - 286 Seiten Two thousand years ago, Ovid asked his readers to imagine metamorphoses in which men and women became flowers and beasts. Today, before our cinema-savvy eyes, people melt and re-form as altogether new creatures: they "morph." This volume explores what digital morphing means -- both as a cultural practice specific to our times and as a link to a much broader history of images of human transformation. Meta-Morphing ranges over topics that include turn-of-the-century "quick-change" artists, Mesoamerican shamanic transformation, and cosmetic surgery; recent works such as Terminator 2, Star Trek: Deep Space Nine, Heavenly Creatures, and Forrest Gump; and the transformations imagined by Kafka, Proust, and Burroughs. The contributors look not only at the technical wizardry behind digital morphing, but also at the history and cultural concerns it expresses. |
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Inhalt
TwentyFive Heads under One Hat | 3 |
Animation and Animorphs | 21 |
Magical Transformations | 41 |
From Mutation to Morphing | 59 |
A Brief History of Morphing | 83 |
Tracing the Tesseract | 103 |
MetaMorphing and MetaStasis | 131 |
After Arnold | 159 |
Morphing Saint Sebastian | 183 |
Beyond the Body | 209 |
Taking Shape | 225 |
Special Effects Morphing Magic and the 1990s Cinema | 251 |
Andere Ausgaben - Alle anzeigen
Meta Morphing: Visual Transformation and the Culture of Quick-change Vivian Carol Sobchack Eingeschränkte Leseprobe - 2000 |
Häufige Begriffe und Wortgruppen
action hero film aesthetic American ani-morphic animation appear artist audience Bakhtin becomes blackface body camera cartoons chapeaugraphy character cinema of attractions computer graphics computer-generated computergraphic contemporary create culture dance Deleuze digital compositing digital morph Disney dissolve emergence essay ethnicity example fantastic film technology film's Fleischer foreground Forrest Gump fourth dimension Fregoli gender Heavenly Creatures hero film Hollywood human hyperreal Ibid identity illusion Jackson jaguar Jurassic Park magic Masculinity Masculinity's Mask metamorphosis motion move movement mutation myth narrative novel object Olmec Orlan perception performance photographic plane posthuman Power Rangers produce punctum quick-change realism reality representation reversible rotoscoping science fiction screen sense sequence shadowgraphy shaman shape-shifting shot space special effects specific spectacle Star Wars Street of Crocodiles television temporal Terminator tesseract three-dimensional tion traditional trans transformation Trewey trick films turn Turtles University Press visual Vivian Sobchack warping York