Designing Pleasurable Products: An Introduction to the New Human FactorsCRC Press, 27 de abr. de 2000 - 224 páginas More than ever, designers and technologists are considering human factors in the product design process. Consumers are now seen as key to the overall look and usability of products, not just passive users. Traditional thinking assumed that if a task could be accomplished with a reasonable degree of efficiency and comfort, then the product fit the u |
Conteúdo
1 PLEASURE WITH PRODUCTS | 1 |
2 THE FOUR PLEASURES | 10 |
3 CREATING PLEASURABLE PRODUCTS | 51 |
4 METHODS | 121 |
5 CONCLUSIONS | 181 |
183 | |
188 | |
Outras edições - Ver todos
Designing Pleasurable Products: An Introduction to the New Human Factors Patrick W. Jordan Visualização parcial - 2002 |
Designing Pleasurable Products: An Introduction to the New Human Factors Patrick W. Jordan Visualização parcial - 2000 |
Designing Pleasurable Products: An Introduction to the New Human Factors Patrick W. Jordan Prévia não disponível - 2000 |
Termos e frases comuns
able advantage aesthetic analysis appearance approach appropriate asked aspects associated become body camera carry chapter characteristics colour comfortable concept consider context create cultural deliver developed difficult dimensions discussed easy effect elements evaluation example expect experience experiential property feel Figure finished formal properties functional give given glass hand human factors illustrated important impression indicate interaction interface investigator involved iron issues less living look major manufacturers materials means method operation package participants particular people’s performance perhaps person physical plastics play pleasure positive possible potential prefer problem product benefits prototype questionnaires questions reaction reason reflect regard respect responses seems seen sense Similarly simply social sorts sound specification status stereo style suggested tasks tend types understanding usability values whilst women