Assistive Technologies: Concepts, Methodologies, Tools, and Applications: Concepts, Methodologies, Tools, and ApplicationsManagement Association, Information Resources IGI Global, 31 de ago. de 2013 - 1794 páginas Individuals with disabilities often have difficulty accomplishing tasks, living independently, and utilizing information technologies; simple aspects of daily life taken for granted by non-disabled individuals. Assistive Technologies: Concepts, Methodologies, Tools, and Applications presents a comprehensive collection of research, developments, and knowledge on technologies that enable disabled individuals to function effectively and accomplish otherwise impossible tasks. These volumes serve as a crucial reference source for experts in fields as diverse as healthcare, information science, education, engineering, and human-computer interaction, with applications bridging multiple disciplines. |
Conteúdo
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54 | |
An Overview of Accessibility and Usability of Educational Games | 63 |
A Brief Survey on User Modelling in Human Computer Interaction | 102 |
POMDP Models for Assistive Technology | 120 |
Towards a General Framework for Collaborative Human Computer Interaction | 141 |
Critical Issues | 931 |
The Impact of International Management on Inclusion of Persons with Disabilities in the Workforce | 932 |
Supporting Unskilled People in Manual Tasks through HapticBased Guidance | 947 |
Using Myoelectric Signals to Manipulate Assisting Robots and Rehabilitation Devices | 970 |
The Voices of Adult Users | 991 |
A Discussion of the Promise for Success and Practical Suggestions for Implementation | 1005 |
A Combined Method | 1012 |
Eye Movements and Attention | 1030 |
Creating Synergies between Participatory Design of EServices and Collaborative Planning | 163 |
In General and in the Field of eProcurement | 180 |
Intellectual Disability Identity and the Internet | 198 |
InternetBased Chronic Disease SelfManagement for Youth | 224 |
Assistive Technologies Tools and Resources for the Access and Use of Information and Communication Technologies by People with Disabilities | 246 |
Capacity Building for Different Abilities Using ICT | 261 |
Assistive Technology and Rehabilitation Engineering | 277 |
A Model for Gaze Control Assessments and Evaluation | 332 |
Tools and Technologies | 344 |
Support System for Communication with Mobile Devices for the Disabled | 345 |
Sensors and their Application for Disabled and Elderly People | 357 |
Some Models and Methods Prototypical Development and Experimental Evaluation of HumanComputer Interaction Concepts for the Elderly | 377 |
Aligning iPad Applications with EvidenceBased Practices in Inclusive and Special Education | 397 |
3D Assistive Technologies and Advantageous Themes for Collaboration and Blended Learning of Users with Disabilities | 421 |
Access to Books in Audio Format for College Students with Print Disabilities | 454 |
Automatic Speech Recognition to Enhance Learning for Disabled Students | 478 |
Speech Disorders Recognition using Speech Analysis | 494 |
Experiences Using a Free Tool for Voice Therapy based on Speech Technologies | 508 |
Potential Risks and Advantages | 524 |
What Do You Do With a Digital Pen? | 544 |
Prosthetic and Orthotic Devices | 549 |
Motion Control of an OmniDirectional Walker for Walking Support | 614 |
What a Special Educator Should Know | 623 |
An Adaptive Intelligent Assistance System for Monitoring Impaired People in Smart Homes | 634 |
Utilization and Application | 662 |
Assistive Technologies in Smart Homes | 663 |
Ubiquitous Computing for Independent Living | 679 |
State of the Art | 693 |
A New Technological Resource for Elderly Support | 705 |
Nascent Access Technologies for Individuals with Severe Motor Impairments | 720 |
RACEM Game for PC for Use as Rehabilitation Therapy for Children with Psychomotor Disability and Results of its Application | 740 |
An Overview on the Use of Serious Games in Physical Therapy and Rehabilitation | 758 |
Teaching Executive Functions SelfManagement and Ethical DecisionMaking through Popular Videogame Play | 771 |
Collaborative Virtual Learning for Assisting Children with Cerebral Palsy | 786 |
Embodied Conversational Agents in Interactive Applications for Children with Special Educational Needs | 811 |
Review of Research and Practice | 841 |
AffectSensitive Computing and Autism | 865 |
Accessibility and Usability Issues | 884 |
The Infrastructure Security Issues and a Real TestBed | 905 |
An INTECO Open Innovation Success Case | 916 |
Features of Gaze Control Systems | 1055 |
Safety Issues and Infrared Light | 1062 |
Opportunities and Obstacles in Identity Negotiations | 1084 |
On the Use of Speech Technologies to Achieve Inclusive Education for People with Intellectual Disabilities | 1106 |
Supports for and Barriers to Implementing Assistive Technology in Schools | 1118 |
Instructional Design in Digital Environments and Availability of Mental Resources for the Aged Subpopulation | 1131 |
Organizational and Social Implications | 1155 |
WebBased Experimentation for Students with Learning Disabilities | 1156 |
Accessibility Implementation for Disabled Students in PMBOLD Environments | 1173 |
Assistive Technology in Higher Education | 1196 |
Mental Health PostSecondary Education and Information Communications Technology | 1209 |
Coping with Accessibility and Usability Challenges of Online Technologies by Blind Students in Higher Education | 1227 |
A Canadian Case Study | 1245 |
Improving Cognitive Load on Students with Disabilities through Software Aids | 1255 |
Technology and Literacy for Students with Disabilities | 1269 |
Towards the Use of Dialog Systems to Facilitate Inclusive Education | 1292 |
Criteria of Development of Adaptive Didactic Games for People with Intellectual Disability | 1313 |
Technology to Facilitate the General Education Curriculum | 1332 |
A Parents Guide to Support Technologies for Preschool Students with Disabilities | 1340 |
Enabling Context Aware Services in the Area of AAC | 1357 |
Assistive Technologies and Environmental Design Concepts for Blended Learning and Teaching for Disabilities within 3D Virtual Worlds and Learni... | 1382 |
Conversational Metabots for Educational Applications in Virtual Worlds | 1405 |
A Face Based Real Time Communication for Physically and Speech Disabled People | 1434 |
Emerging Trends | 1461 |
Testing for its Reliability and Flexibility | 1462 |
Adaptation to Cognitive Styles using Multi Level Fuzzy Granulation Method | 1481 |
Present State and Future Directions | 1497 |
A Review of Current Approaches of Brain Computer Interfaces | 1516 |
RealTime Robotic Control and a Fully Implantable Wireless System | 1535 |
BrainComputer Interfaces and Visual Activity | 1549 |
Exploring Alternate Access to a Digital Collection | 1571 |
Unconstrained Walking Plane to Virtual Environment for NonVisual Spatial Learning | 1580 |
Design of and Experimentation with a Walking Assistance Robot | 1600 |
StateoftheArt Assistive Technology for People with Dementia | 1606 |
A Collaborative Adventure in Discovery Learning | 1626 |
Interactivating Rehabilitation through Active Multimodal Feedback and Guidance | 1650 |
New Communication Technologies for Inclusive Education in and outside the Classroom | 1675 |
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