Architecture in the Digital Age: Design and ManufacturingArchitecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age. |
O que estão dizendo - Escrever uma resenha
Não encontramos nenhuma resenha nos lugares comuns.
Conteúdo
1 INTRODUCTION | 1 |
2 DIGITAL MORPHOGENESIS | 17 |
3 DIGITAL PRODUCTION | 46 |
4 INFORMATION MASTER BUILDERS | 88 |
5 DIGITAL MASTER BUILDERS? | 97 |
6 DESIGN WORLDS AND FABRICATION MACHINES | 107 |
7 LAWS OF FORM | 116 |
8 EVOLUTION OF THE DIGITAL DESIGN PROCESS | 149 |
15 GENERATIVE CONVERGENCES | 304 |
16 OTHER CHALLENGES | 321 |
17 EXTENSIBLE COMPUTATIONAL DESIGN TOOLS FOR EXPLORATORY ARCHITECTURE | 338 |
CURRENT CHALLENGES AND FUTURE DIRECTIONS | 348 |
19 IS THERE MORE TO COME? | 355 |
20 THE CONSTRUCTION INDUSTRY IN AN AGE OF ANXIETY | 366 |
21 PERFORMANCEBASED DESIGN | 372 |
22 CHALLENGES AHEAD | 389 |
9 REAL AS DATA | 177 |
10 TOWARDS A FULLY ASSOCIATIVE ARCHITECTURE | 203 |
PARAMETRIC DESIGN AND RAPID PROTOTYPING | 210 |
EXPLORING PRINCIPLES OF DIGITAL CREATIVITY | 230 |
13 MAKING IDEAS | 255 |
14 DESIGNING AND MANUFACTURING PERFORMATIVE ARCHITECTURE | 280 |
APPENDIX | 397 |
BIOGRAPHIES | 398 |
PROJECT CREDITS | 414 |
PHOTO CREDITS | 417 |
422 | |
Outras edições - Ver todos
Architecture in the Digital Age: Design and Manufacturing Branko Kolarevic Visualização parcial - 2004 |
Architecture in the Digital Age: Design and Manufacturing Branko Kolarevic Não há visualização disponível - 2003 |
Architecture in the Digital Age: Design and Manufacturing Branko Kolarevic Não há visualização disponível - 2005 |
Termos e frases comuns
acoustical actually aesthetic allow aluminum analysis animation architect architectural design Architekten Arup assembly become Bilbao building industry building information modeling built CAD/CAM CATIA challenge chimera cladding collaboration complex components composite computer-aided design concept concert hall contemporary context contractors create creative cultural curvature curves defined deformation design and construction design process developed digital design digital model Dynaform dynamic emerging engineers environment example Experience Music Project explore exterior fabrication façade figure formal Foster and Partners Frank Gehry Gaudí’s Gehry Partners Gehry’s office geometry Greg Lynn Guggenheim Museum interactivity Kolatan London machine manufacturing Mark Goulthorpe master builder material NURBS object operations panels parametric design Paramorph pavilion physical models possible potential production relationships Restaurant Georges result ruled surfaces Sagrada Família shape shell skin space spatial specific steel structure surface techniques three-dimensional tion transformation