Software Architecture in Practice
This award-winning book, substantially updated to reflect the latest developments in the field, introduces the concepts and best practices of software architecture--how a software system is structured and how that system's elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization's business strategy.
Drawing on their own extensive experience, the authors cover the essential technical topics for designing, specifying, and validating a system. They also emphasize the importance of the business context in which large systems are designed. Their aim is to present software architecture in a real-world setting, reflecting both the opportunities and constraints that companies encounter. To that end, case studies that describe successful architectures illustrate key points of both technical and organizational discussions.
Topics new to this edition include:
If you design, develop, or manage the building of large software systems (or plan to do so), or if you are interested in acquiring such systems for your corporation or government agency, use Software Architecture in Practice, Second Edition, to get up to speed on the current state of software architecture.
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LibraryThing ReviewComentário do usuário - bobholt - LibraryThing
A solid introduction to the discipline of software engineering. I have half a dozen more books in hand or wishlisted and a folder full of academic papers and standards to read thanks to the great ... Ler resenha completa
The Architecture Business Cycle
What ls Software Architecture?
A7E Avionics System A Case Study in Utilizing Architectural Structures
Understanding Quality Attributes
Air Traffic Control A Case Study in Designing for High Availability
The ATAM A Comprehensive Method for Architecture Evaluation
The CBAM A Quantitative Approach to Architecture Design Decision Making
The World Wide Web A Case Study in Interoperability
MOVING FROM ONE SYSTEM TO MANY
Software Product Lines Reusing Architectural Assets
CelsiusTech A Case Study in Product Line Development
J2EEEJB A Case Study of an IndustryStandard Computing Infrastructure
Designing the Architecture
Flight Simulation A Case Study in an Architecture for Integrability
Documenting Software Architectures
Reconstructing Software Architectures
The Luther Architecture A Case Study in Mobile Applications Using J2EE
Building Systems from OfftheShelf Components
Software Architecture in the Future
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